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Here is a concept art piece of an area in the game Star Wars: The Old Republic known as Belsavis. From what we can tell from the piece, we can see that it’s filled with space plant due to the size of the mushroom like parts on the trees. From this, we can instantly assume that this is not Earth and is on a different planet (One existing in the Star Wars Universe). Since this is taken from a real object or in this case ‘food’, the mushroom type plants are figurative since they take form of a mushroom and the artist is possible inspiration is from mushrooms. Talking about scale, we can see a man to the right of the image in the foreground stood on a ledge of what appears to be rock. Looking at him and the rest of the image, he takes up very little space in the image which focuses the audience’s attention to the scenery of the image. This is done by framing, as the guy only takes up very little space in the foreground, with then being placed on the right of the image instead of the center. But, for me, my eye entry point would be the man in the foreground, although he is set off to the side of the image, the brightness and the use of a bold primary colour attracts my attention. In the Starwars universe, the blue ‘sword-like’ weapon is known as a lightsaber, thus giving off artificial light around the sword and onto the man. Marked in blue, we can see the artificial light that is given off from his lightsaber and also his equipment on the back. Marked in yellow, we can see the natural light that is cast on the mans right side of his body. Along with this, we can see the natural light being shown in the background on the ground. Also since light is reflecting off objects in this scene we and still see some of the ground and trees etc even though they are aren't in either of the two light sources.
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Continuing on with light, we can see more natural light being displayed in the plants. The Mushroom type plant is giving off a purple ring around the bottom. Also, a tall slime plant seems to be giving of a bit of natural light but very faint. These two plants are giving off a slight luminescence therefore is natural rather than artificial. Again, we can also see natural light on the trees and also reflections too.
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Highlighted in black this is known in games as ‘fog of war’, there appears to be a slight fog in the distance to the right, this is where the perspective of the audience loses sight and vision in the distance, could possibly be considered as a vanishing point since in game the user will not be able to have vision in the fog of war.
References:
1) Star Wars: The Old Republic, Belsavis- http://www.swtor.com/info/media/concepts/belsavis
2) Star Wars: The Old Republic, Belsavis annotated - http://www.swtor.com/info/media/concepts/belsavis
3) Star Wars: The Old Republic, Belsavis annotated - http://www.swtor.com/info/media/concepts/belsavis
4) Star Wars: The Old Republic, Belsavis annotated - http://www.swtor.com/info/media/concepts/belsavis
1) Star Wars: The Old Republic, Belsavis- http://www.swtor.com/info/media/concepts/belsavis
2) Star Wars: The Old Republic, Belsavis annotated - http://www.swtor.com/info/media/concepts/belsavis
3) Star Wars: The Old Republic, Belsavis annotated - http://www.swtor.com/info/media/concepts/belsavis
4) Star Wars: The Old Republic, Belsavis annotated - http://www.swtor.com/info/media/concepts/belsavis